Category: Killerfish Games
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Weekend Musings for Saturday, July 18, 2020
Hello, there. Well, here we are on Saturday, July 18, 2020; it’s early afternoon in my corner of Florida, and it’s a hot, cloudy one at that. My weather app informs me that that the temperature outside is 86˚F (30˚C), but with humidity at 77% and an easterly breeze of 12 mph, the feels-like temperature…
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Into the Deep in Steel Coffins: ‘Red Storm Rising’ & ‘Cold Waters’
Running Silent, Running Deep Back in the late Eighties and even into the early 1990s – even after the collapse of the Soviet Union, I loved to spend much of my downtime playing Cold War era military-themed computer games. At the time, I had two different computers: an Apple IIe, which was a gift from…
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Diving Deep Into ‘Cold Waters’: First Combat Missions!
As I continue to explore the many features of Cold Waters, the 2017 submarine simulation developed by the Australian game developer Killerfish Games, I have finally gone beyond Training and moved on to Single Mission combat mode. After three days of trying out most of the tutorial missions in the game – which its designers…
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Old Gamers Never Die: From ‘Red Storm Rising’ to ‘Cold Waters’
Back in the 1990s, when I first bought my first MS-DOS-based personal computer, I used to play many military-themed simulations and strategy games. Most of them were designed and published by MicroProse Software of Hunt Valley, MD, which was founded by Sid Meier and William “Wild Bill” Stealey in 1982. Although Sid Meier’s Civilization is…