Category: Computer Games
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On Writing and Storytelling: Leisure Time Activities (Even Writers Need Time Off!)
Sunday, November 16, 2025 — Orlando, Florida Hello, Constant Reader. Today is a day of relative rest. Aside from this post, I don’t plan to do much writing. Most of my energy lately has gone into the release of Comings and Goings’ audiobook. I don’t yet have a clear vision for “The Next Big Project,”…
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Book Review Redux: ‘Silent Victory: The U.S. Submarine War Against Japan’
Silent Victory: The U.S. Submarine War Against Japan By: Clay Blair, Jr. Publisher (Reissue): Naval Institute Press Year of Publication: (Original) 1975, (Reissue) 2001 Genre: Naval Warfare, World War II (Pacific Theater), U.S. Navy, Submarines, Submarine Warfare 🚢 Silent Victory: A Masterclass in Undersea Warfare and Strategic Reckoning Few weapons reshaped the course of 20th-century…
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42 Years Ago, in a High School Not So Far Away (A Tempus Fugit Gig)
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in Alex Diaz-Granados, Billy Joel, Blogging, Cold War (1945-1991), Computers, John Williams (Composer), Life in Florida, Life in Miami (1972-2016), Life in South Florida, Personal History, Personal Thoughts, Personal Thoughts, South Miami Senior High School, Star Wars: Return of the Jedi, Tempus fugit, U.S. History42 Years Ago, in a High School Not So Far Away…. Late Morning, Tuesday, June 17, 2025 — Miami, Florida “It was only high school, after all—arguably one of the most bizarre periods in a person’s life. How anyone emerges well-adjusted is nothing short of a miracle.” — E.A. Bucchianeri, Brushstrokes of a Gadfly A…
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Old Gamers Never Die: Sea Power Scenario Review
Jane’s Redux: Chinese Special Forces Main Game: Sea Power: Naval Combat in the Missile Age (2024, Triassic Games/MicroProse) Based on: “Chinese Special Forces” from Jane’s Fleet Command (1999, Sonalysts Combat Simulations/Electronic Arts) Main Game Rating (Early Access): Scenario Difficulty Rating: In November 2024, MicroProse released Sea Power: Naval Combat in the Missile Age, an ambitious…
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Writer’s Shop Talk: Amazon Kindle Create App: Boon, Bane, or Both? (A Review)
App Name: Kindle Create Developer: Amazon/Kindle Direct Publishing (KDP) Type of App: E-publishing formatting and publication tool Amazon Kindle Create App: Boon, Bane, or Both? For readers familiar with my blog, you know that independent publishing has been my thrilling yet occasionally exasperating companion on the creative journey. My experiences with Kindle Direct Publishing (KDP)…
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Old Gamers Never Die: Some Thoughts on ‘Sea Power: Naval Combat in the Missile Age’ (Early Access)
I’m an avid enthusiast of naval combat simulations. My journey began in the spring of 1987, when my uncle Sixto gifted me my very first computer, an Apple IIe. The first game I eagerly added to my collection was Destroyer, a 1986 single-player simulation of a Fletcher-class destroyer crafted by Epyx Games. Set in the…
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Triumph and Tragedy in the Med: A ‘Sea Power’ After-Action Account Told as a Press Release
Press Release: Naval Battle in the Eastern Mediterranean October 21, 1984 The Navy Department reports that, 12 hours after Warsaw Pact forces began hostilities in Western Europe following the deposition of the ailing General Secretary Konstantin Chernenko by Soviet hardliners, the USS Nimitz carrier battlegroup successfully fended off coordinated air and submarine attacks by Soviet…
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Old Gamers Never Die: Another ‘Sea Power’ After Action Report (Told as a News Story)
USS Nimitz Repels Soviet Attacks in Eastern Mediterranean By A. D. Grant, New York Times Staff Writer ABOARD USS NIMITZ, October 21, 1984 In a dramatic turn of events in the eastern Mediterranean, the USS Nimitz and its battlegroup have successfully repelled Soviet air and submarine attacks while en route to the coast off Lebanon.…
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Exploring Naval Warfare in ‘Sea Power’
Gaming Chronicles: Naval Warfare and Strategic Simulations Greetings, Constant Readers! It’s the weekend, which for me is the only time during the week when I can devote some time for gaming. I haven’t played anything on this sunny but cool South Florida Sunday, and I haven’t decided if I want to do that later. But…
