Tag: Red Storm Rising (1986 novel)
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Book Review: ‘SSN’ (originally published as ‘SSN: Strategies of Submarine Warfare’)
The Inspiration: Tom Clancy’s SSN On November 16, 1996, Simon & Schuster Interactive released Tom Clancy’s SSN, a computer video game/submarine simulator based on the Improved Los Angeles-class nuclear-powered attack sub USS Cheyenne (SSN-773). Co-produced by Clancy Interactive Entertainment and Virtus Corporation, SSN was a single-player third-person perspective game set in what was then the…
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Old Gamers Never Die: A Discussion of ‘Strike from the Sea’ in ‘Cold Waters’
Background Briefing If you’re a regular reader of A Certain Point of View, Too, you probably know that I like to play – on occasion – a computer video game called Cold Waters. Published four years ago by Australian game design studio Killerfish Games, Cold Waters is a Cold War-turns-hot submarine simulator that its designers…
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Old Gamers Never Die: A Discussion on ‘Beating the Odds’ in ‘Cold Waters’
Background Briefing Cold Waters, the 2017 Cold War-turned-hot submarine simulation developed and published four years ago by Australian game studio Killerfish Games (Atlantic Fleet, War on the Sea) is one of my favorite computer games. Inspired by the 1988 MicroProse game Red Storm Rising, Cold Waters puts you in command of a nuclear-powered submarine from…
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Old Gamers Never Die, or: Discussion on One of the Tougher ‘Cold Waters’ Missions
Conn, Sonar: New contact bearing 0-4-5, designated Sierra 1. Conn, Sonar: New contact bearing 0-4-7, designated Sierra 2. Make depth 1-2-0 feet, aye. Conn, Sonar: Sierra 1 is classified as…escort. Set course 0-4-0, aye. Conn, Weps: Tube 1 loaded. Part One: A Bit of Background If you’re a regular reader of this blog, you know…

