Category: Killerfish Games
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Old Gamers Never Die: Sea Power Scenario Review
Jane’s Redux: Chinese Special Forces Main Game: Sea Power: Naval Combat in the Missile Age (2024, Triassic Games/MicroProse) Based on: “Chinese Special Forces” from Jane’s Fleet Command (1999, Sonalysts Combat Simulations/Electronic Arts) Main Game Rating (Early Access): Scenario Difficulty Rating: In November 2024, MicroProse released Sea Power: Naval Combat in the Missile Age, an ambitious…
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Exploring Naval Warfare in ‘Sea Power’
Gaming Chronicles: Naval Warfare and Strategic Simulations Greetings, Constant Readers! It’s the weekend, which for me is the only time during the week when I can devote some time for gaming. I haven’t played anything on this sunny but cool South Florida Sunday, and I haven’t decided if I want to do that later. But…
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Gamer’s Thoughts (A Haiku)
Joystick, keyboard, mouse Monitor screen glowing brightly. Just one more game-turn!
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Old Gamers Never Die: Hunting Soviet Sub Tenders in Arctic Ocean is No Cakewalk in ‘Cold Waters’
The Time: 13 November 1984, 1300 Lima The Place: The Arctic Ocean The Mission: Intercept and sink a Soviet Don-class (Soviet designation Project 310 Batur) submarine and any REDFLT submarines it might be replenishing and/or rearming. These sub tenders are high-value targets and are likely to have support from submarines, surface ships, and naval aircraft. If you…
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Old Gamers Never Die: A Discussion of ‘Strike from the Sea’ in ‘Cold Waters’
Background Briefing If you’re a regular reader of A Certain Point of View, Too, you probably know that I like to play – on occasion – a computer video game called Cold Waters. Published four years ago by Australian game design studio Killerfish Games, Cold Waters is a Cold War-turns-hot submarine simulator that its designers…
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Old Gamers Never Die: A Discussion on ‘Beating the Odds’ in ‘Cold Waters’
Background Briefing Cold Waters, the 2017 Cold War-turned-hot submarine simulation developed and published four years ago by Australian game studio Killerfish Games (Atlantic Fleet, War on the Sea) is one of my favorite computer games. Inspired by the 1988 MicroProse game Red Storm Rising, Cold Waters puts you in command of a nuclear-powered submarine from…
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Old Gamers Never Die, or: Discussion on One of the Tougher ‘Cold Waters’ Missions
Conn, Sonar: New contact bearing 0-4-5, designated Sierra 1. Conn, Sonar: New contact bearing 0-4-7, designated Sierra 2. Make depth 1-2-0 feet, aye. Conn, Sonar: Sierra 1 is classified as…escort. Set course 0-4-0, aye. Conn, Weps: Tube 1 loaded. Part One: A Bit of Background If you’re a regular reader of this blog, you know…
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Musings & Thoughts for Sunday, March 28, 2021, or: A Little Bit of This and a Little Bit of That Revisited
Hi there. It’s just past noon on Sunday, March 28, 2021, and here in New Hometown, Florida it is a warm, sultry day. Currently, the temperature is 84˚F (29˚C) under mostly cloudy skies; with humidity at 66% and the wind blowing from the south-southwest at 14 MPH (22 KM/H), the heat index is 86˚F (30˚C).…
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Old Gamers Never Die: ‘Discovery’ of New Missions in ‘Cold Waters’ Teaches Me that Reading (Manuals) is Fundamental
One of the things I miss about buying computer games with physical media (CD-ROMs or DVD-ROMs in particular) is getting a printed manual in the same box as the game and – in some instances – keyboard overlays. For those of us who cut our gaming teeth in the 1980s and early 1990s, most computer…
