Old Gamers Never Die: A Player’s Guide to ‘Crusade in Europe’ (Part Four of a Series)

Hello and welcome once again to another installment of Old Gamers Never Die: A Player’s Guide to ‘Crusade in Europe.’ “You will not find it difficult to prove that battles, campaigns, and even wars have been won or lost primarily because of logistics.” – General Dwight D. Eisenhower If you’re new to A Certain PointContinue reading “Old Gamers Never Die: A Player’s Guide to ‘Crusade in Europe’ (Part Four of a Series)”

Old Gamers Never Die: A Player’s Guide to ‘Crusade in Europe’ (Part Three of a Series)

Pre-Mission Briefing In preparing for battle I have always found that plans are useless, but planning is indispensable. – General of the Army Dwight David Eisenhower Hello and welcome back to another installment of my continuing look at the classic 1985 game Crusade in Europe, which was re-released earlier this year by Atari. Designed byContinue reading “Old Gamers Never Die: A Player’s Guide to ‘Crusade in Europe’ (Part Three of a Series)”

Old Gamers Never Die: A Player’s Guide to ‘Crusade in Europe’ (Part Two of a Series)

This is the second part of an occasional series on how to learn the basics of Crusade in Europe, a command-level wargame set during the Northwest Europe Campaign of World War II. Originally published in 1985 by the original iteration of MicroProse and re-issued earlier this year by Atari, Crusade in Europe allows you toContinue reading “Old Gamers Never Die: A Player’s Guide to ‘Crusade in Europe’ (Part Two of a Series)”

Old Gamers Never Die, or: Operation Market-Garden, ‘Crusade in Europe,’ and Unexpected Victories

“Many historians, with an ‘if only’ approach to the British defeat, have focused so much on different aspects of Operation Market Garden which went wrong that they have tended to overlook the central element. It was quite simply a very bad plan right from the start and right from the top. Every other problem stemmedContinue reading “Old Gamers Never Die, or: Operation Market-Garden, ‘Crusade in Europe,’ and Unexpected Victories”

Old Gamers Never Die: or, Why I Love ‘Crusade in Europe’ & Other Musings

Why I Love ‘Crusade in Europe’ & Other Musings Hello there, and welcome to another installment of Old Gamers Never Die, an occasional series in which I write about the computer games I play and – more often than not – love. Today I’m continuing my look at Crusade in Europe, one of the firstContinue reading “Old Gamers Never Die: or, Why I Love ‘Crusade in Europe’ & Other Musings”

Old Gamers Never Die: Pointers for First-Time Players of ‘Crusade in Europe’

Soldiers, Sailors, and Airmen of the Allied Expeditionary Force: You are about to embark upon the Great Crusade, toward which we have striven these many months. The eyes of the world are upon you. The hopes and prayers of liberty-loving people everywhere march with you. ­– General Dwight D. Eisenhower, USA, Supreme Commander, Allied ExpeditionaryContinue reading “Old Gamers Never Die: Pointers for First-Time Players of ‘Crusade in Europe’”

Classic Computer Game Review: ‘Crusade in Europe’

Crusade in Europe (1985) Genre: War/Strategy/Historical Simulation Setting: World War II, Northwest Europe Campaign (D-Day through Ardennes Counteroffensive, 1944-1945) Designed by: Sid Meier and Ed Bever, Ph.D Publisher: MicroProse Software, Inc. In 1985, MicroProse Software, Inc. published Crusade in Europe[1], a World War II-themed strategy game that allows you to play the role of aContinue reading “Classic Computer Game Review: ‘Crusade in Europe’”

Old Gamers Never Die: Reliving Pickett’s Charge in ‘Ultimate General: Civil War’

“The Civil War defined us as what we are and it opened us to being what we became, good and bad things… It was the crossroads of our being, and it was a hell of a crossroads.” ― Shelby Foote, The Civil War: A Narrative If you are a regular reader of A Certain PointContinue reading “Old Gamers Never Die: Reliving Pickett’s Charge in ‘Ultimate General: Civil War’”