Old Gamers Never Die: A Discussion of Mobile Defense Skirmishes in ‘Regiments’


“Be extremely subtle even to the point of formlessness. Be extremely mysterious even to the point of soundlessness. Thereby you can be the director of the opponent’s fate.” ― Sun Tzu, The Art of War About Regiments If you’re a regular reader of this space, you will doubtlessly recall that gaming is one of theContinue reading “Old Gamers Never Die: A Discussion of Mobile Defense Skirmishes in ‘Regiments’”

Old Gamers Never Die: Meeting Engagements in ‘Regiments’ are a Tough Challenge for This Armchair Tactician


Adrift in the Fog of War Last night, for the first time since I bought Regiments in mid-August, I tried another of the three types of Skirmish single battles in the recent Cold War-turns-hot real-time tactical simulation created by Bird’s Eye Games and published by MicroProse. In addition to Attack (the type of mission I’veContinue reading “Old Gamers Never Die: Meeting Engagements in ‘Regiments’ are a Tough Challenge for This Armchair Tactician”

Book Review: ‘The Third World War: August 1985’


On May 1, 1978, London-based Sidgwick & Jackson Ltd. published The Third World War: August 1985: A Future History, a work of near-future speculative fiction by Sir John Hackett, a retired general in the British Army, and a group of co-authors that, according to the publisher, included an admiral, an economist, and a diplomat, allContinue reading “Book Review: ‘The Third World War: August 1985’”

Old Gamers Never Die: ‘Regiments’ – More Lessons Learned from the Battles of Grasleben in Skirmish Mode


Regiments – More Lessons Learned in the Battles for Grasleben “Victorious warriors win first and then go to war, while defeated warriors go to war first and then seek to win” ― Sun Tzu, The Art of War At ease, ladies and gentlemen. Please take your seats; the briefing will start in a moment. IContinue reading “Old Gamers Never Die: ‘Regiments’ – More Lessons Learned from the Battles of Grasleben in Skirmish Mode”

Old Gamers Never Die: ‘Regiments’ – Lessons Learned from the Battles of Grasleben


Introduction – Regiments: A Game About Cold War I Released During Cold War II I grew up during the second half of the first Cold War between Russia (then the core republic of the Union of Soviet Socialist Republics) and the Free World led by the United States and its allies. For almost half myContinue reading “Old Gamers Never Die: ‘Regiments’ – Lessons Learned from the Battles of Grasleben”

Old Gamers Never Die: Another Victory in ‘Regiments’? I Must Be Learning How to Survive (and Thrive) in World War III


“When eating an elephant take one bite at a time.” – Gen. Creighton W. Abrams, Jr., USA Well, I’ll be damned. I won another victory against the Warsaw Pact in the Cold War-turns-hot real-time tactical wargame, Regiments.[1] As you know, I bought this game on the day it was released on Steam, partly because IContinue reading “Old Gamers Never Die: Another Victory in ‘Regiments’? I Must Be Learning How to Survive (and Thrive) in World War III”

Old Gamers Never Die: I Sought the Thrill of Victory in ‘Regiments,’ But Felt the Agony of Defeat


Veni. Vugnavi. Victus i. I came. I fought. I was defeated. Since the weather had not gone from mostly cloudy to stormy after I finished my earlier blog post, I decided to play another Skirmish in Regiments (Bird’s Eye Games/MicroProse, 2022). I figured, well, Skirmishes have a 30-minute time limit, so even if it stormsContinue reading “Old Gamers Never Die: I Sought the Thrill of Victory in ‘Regiments,’ But Felt the Agony of Defeat”

Old Gamers Never Die: Further Explorations of Operations in MicroProse’s ‘Regiments’


Logistics is the ball-and-chain of armored warfare. – Generaloberst Heinz Guderian Today I learned that while the Operations in Regiments – the new MicroProse/Bird’s Eye Games wargame that centers on a Cold War-turned-hot scenario in which the Warsaw Pact invades West Germany in 1989 – tell a cohesive narrative about World War III in CentralContinue reading “Old Gamers Never Die: Further Explorations of Operations in MicroProse’s ‘Regiments’”

Old Gamers Never Die: A ‘First Impressions’ Look at MicroProse’s New Game, ‘Regiments’


I’d like to say a few words about Regiments if I may. Before I get into a discussion of the game, I’d like to thank David Lagettie, the gaming entrepreneur who, along with some far-sighted investors, revived MicroProse Software nearly 20 years after the original company – co-founded by retired Lt. Col. William “Wild Bill”Continue reading “Old Gamers Never Die: A ‘First Impressions’ Look at MicroProse’s New Game, ‘Regiments’”

Old Gamers Never Die: War is Hell, as My First Battle in ‘Regiments’ Pointedly Reminds Me


War is hell. It is only those who have neither fired a shot nor heard the shrieks and groans of the wounded who cry aloud for blood, more vengeance, more desolation. War is hell. – General William T. Sherman As I have mentioned in several posts recently, yesterday the latest version of MicroProse published Bird’sContinue reading “Old Gamers Never Die: War is Hell, as My First Battle in ‘Regiments’ Pointedly Reminds Me”